BungeeSystem
Beyond individual game modes, Dyhntastic.net has a set of network-wide systems available from any server: friends, parties, clans, private messages, reports, voting, and a few useful info commands. Most of it is usable straight from chat, and it's what helps you actually play with the people you want to play with.
Useful links
| Purpose | Command / Address |
|---|---|
| Minecraft network | dyhntastic.net |
| Website | /website (also /web, /forum, /homepage) |
| Store | /store (also /shop) |
| TeamSpeak | /teamspeak (also /ts) |
| Applications | /apply |
| Discord | dyhntastic.net/discord |
/help (or /?) is the central hub showing all the key player commands at once.
Friends
Manage your friends list with /friend (or /f, /friends). Send a request with /friend add <player>, then accept (/friend accept), deny (/friend deny), or handle them all at once with /friend acceptall/denyall. Friendships need both sides to confirm. /friend list [page] shows up to 15 friends per page with their online status and last login, and /friend jump <player> teleports you to a friend if they're online and reachable.
Private messages
Send a direct message with /message <player> <text> (or /msg, /tell), and reply to your last conversation with /reply <text> (or /r). Useful for coordinating with friends — keep it civil, since messages can still be moderated.
Parties
A party keeps a group together as you move between servers. Open it with /party (or /p):
| Command | Description |
|---|---|
| /party invite <player> | Invite a player to the party. |
| /party accept / deny <player> | Accept or decline an invite. |
| /party list | Show all party members. |
| /party leave | Leave the party. |
| /party chat <message> | Send a message in party chat (also /partychat or /pc). |
| /party jump | Teleport to the party leader's server. |
| /party warp | Leader only — bring all members to your server. |
| /party kick / promote / demote / transfer <player> | Leader only — manage members and moderator status. |
The leader can warp the whole group, kick or promote members, or hand off leadership; moderators help manage the group; regular members can follow along and use party chat.
Clans
Clans are longer-term player groups, managed with /clan (or /clans, /c). Create one with /clan create <tag> <color> — the tag is 1–6 characters (letters and numbers), must be unique network-wide, and the color uses a standard Minecraft color code (e.g. &b). Example: /clan create DYN &b.
| Command | Description |
|---|---|
| /clan invite / accept / deny <player> | Invite players or respond to invitations. |
| /clan info <tag> | View information about any clan. |
| /clan leave | Leave your clan. |
| /clan chat <message> | Send a message in clan chat (also /clanchat or /clanc). |
| /clan party | Invite all online clan members into a party at once. |
| /clan kick / promote / demote / transfer <player> | Leader only — manage members and roles. |
| /clan settag / setcolor / setdescription | Leader only — update clan branding. |
| /clan delete | Leader only — permanently delete the clan. |
Clans suit groups of friends or active communities who play together regularly — the internal chat and /clan party make it easy to coordinate everyone at once.
JoinMe
Use /joinme to broadcast an invite to your current server, or /joinme <player> to join someone else's open invite directly. It can't be created from the lobby, has a 10-minute cooldown between uses, and may require a JoinMe token depending on your permissions — check how many you have with /joinmetokens.
Playtime and ping
/playtime (or /onlinetime) shows your total time on the network, with /playtime <player> showing someone else's if available. /ping shows your connection latency in milliseconds, and works for other online players too with /ping <player>.
Reports
Report rule violations with /report <player> <reasonID> (e.g. /report PlayerName 1) — the target must be online, you can't report yourself or staff, and a duplicate open report won't be created twice. Leaving out or mistyping the reason shows you the list of valid options. Use it instead of arguing directly with a rule-breaker.
Bug reports
/bugreport creates a report for the server you're currently on and gives you an ID — include that ID when describing the issue elsewhere so staff can match it to the right service. It's in-game only, with a short cooldown to prevent spam.
Voting
Use /vote (or /votes) to get clickable links to the server's listings across multiple voting sites. Voting helps the network's visibility on those lists and can earn you in-game rewards depending on current settings.
Creator ranks
Two special ranks recognize content creators, each with its own requirement thresholds shown in-game via /vip+ (or /vip, /vipplus) and /promoter (or /youtube, /twitch, /tiktok, and similar aliases). Roughly:
| Platform | VIP+ | Promoter |
|---|---|---|
| YouTube | 100+ subscribers, 500+ monthly clicks, 2 videos/month | 300+ subscribers, 1,500+ monthly clicks, 2 videos/month |
| Twitch | 50+ followers, 20+ avg viewers, 2 streams/month | 100+ followers, 50+ avg viewers, 2 streams/month |
| TikTok | 1,000+ followers, 2,000+ monthly clicks, 4 videos/month | 2,500+ followers, 5,000+ monthly clicks, 4 videos/month |
| 250+ followers, 500+ monthly clicks, 4 posts/month | 1,000+ followers, 2,000+ monthly clicks, 4 posts/month |
All requirements include content featuring Dyhntastic.net specifically — check the in-game commands for the most current numbers, as thresholds can be adjusted.
CityBuild
/citybuild (or /city, /cb) connects you directly to the CityBuild server.
Network statistics
/networkstats shows online players, total registered players, and combined playtime across the whole network.
Chat and fair play
Muted players can't chat normally, certain risky commands are restricted for regular players, and chat messages can be reviewed for moderation. Keep it friendly — no spam, harassment, or advertising for other servers — and use /report instead of arguing if someone breaks the rules.