The Catch-Up Update

v26.3

Network-wide — Version Update

  • UPDATE

    All servers updated from 1.21.10 → 1.21.11. Backwards compatibility down to 1.8 remains active.

    Players on older versions may experience movement-related bugs — these are client-side and cannot be fixed server-side.

Network-wide — Scoreboard & Hologram Overhaul

  • RECODE

    Scoreboards fully recoded across all gamemodes and lobbies — now built dynamically. No more red numbers. Icons & item textures are used per gamemode.

  • RECODE

    TOP 10 Holograms fully recoded across all gamemodes and lobbies.

Network-wide — Chat

  • NEW

    Player heads are now shown in front of player names in chat.

Network-wide — LanguageAPI

  • UPDATE

    LanguageAPI has been integrated into many more areas across the network.

    Full implementation will still take several more months.

Network-wide — Respawn / Death Events

  • FIX

    The Respawn/Death event has been recoded in every minigame mode (SkyWars, BedWars, CaptureTheFlag, etc.) to resolve a critical bug.

Network-wide — General

  • UPDATE

    Many team commands, configuration systems, and storage management areas have been revised and partially recoded.

  • FIX

    Numerous bugs across various systems have been fixed.

BungeeSystem & LobbySystem

  • NEW

    Added Friend Notifications and Clan Notifications settings to Profile Settings.

  • FIX

    Playtime is now fetched via API instead of BungeeCord message channels — fixes the occasional "0 hours" display bug.

  • NEW

    Quests, Navigation & Stats added for the new gamemode Bingo.

CoinsSystem

  • NEW

    Transactions are now saved and logged.

  • NEW

    View your full transaction history with /transaction.

Network Level & Bingo

  • NEW

    EXP rewards added to Bingo for the network leveling system.

SMP

  • FIX

    Fixed several bugs caused by new gamerule naming conventions.

  • BALANCE

    Killer job rewards have been revised and rebalanced.

  • UPDATE

    /rtp now accepts an optional argument to teleport directly to a random position in a specified area — skipping the GUI entirely.

Duels (KitPvP)

  • NEW

    Many new kits have been added.

  • BALANCE

    All existing kits have been revised and rebalanced.

BedWars

  • RECODE

    Shop System fully recoded for improved stability and usability.

SkyWars

  • RECODE

    Kits fully recoded.

  • NEW

    New SkyWars-specific scoreboards added.

TNTBall — New Features

  • NEW

    Resource Pack support added.

  • NEW

    Chain reaction mechanics added for TNT.

  • NEW

    Building block can now be selected & purchased with Coins in the waiting lobby — changed from Blackstone to a wood type.

TNTBall — Changes

  • UPDATE

    Bow is disabled during the peace phase.

  • UPDATE

    TNT now sticks to walls on impact.

  • UPDATE

    Amethyst & TNT blocks now slowly drift downward from the sky. If the block below them is removed, they continue falling.

  • RECODE

    Amethyst block drop calculation fully recoded — more balanced and accurate item/chance system.

TNTBall — Fixes

  • FIX

    Fixed falling block placement.

  • FIX

    Many smaller adjustments and bug fixes across the mode.